In June 2017, a group of Nanyang Polytechnic (NYP) students collaborated with Orange Valley Nursing Home (OVNH) to complete their final-year project at OVNH (Marsiling). The project aimed to bring interactive activities to residents, and in turn, enable students to better understand the elderly through intergenerational bonding.
The students worked with the home to roll out four activities. These included a Beautiful, Interactive, Therapeutic and Stimulating (BITS) Wall to stimulate residents’ senses and psychomotor skills; OTAGO exercise, a balance and strength fall prevention programme to train residents’ leg muscles; structured activities for residents with dementia including games that trained their dexterity; and a beautifully designed patio to provide foot reflexology and encourage social interactions.
BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.BITS Wall: The interactive wall aimed to stimulate the sensory, auditory, and visual senses of residents as well as their psychomotor skills; provide them with a fresher and more relaxed living environment; and improve their psycho-health through therapeutic colours that elevated their mood and kept them cheerful.OTAGO exercise: Residents performed the exercise to train their strength and balance. Studies show that OTAGO helps to strengthen muscles with the aim of reducing falls.OTAGO exercise: Residents performed the exercise to train their strength and balance. Studies show that OTAGO helps to strengthen muscles with the aim of reducing falls.OTAGO exercise: Residents performed the exercise to train their strength and balance. Studies show that OTAGO helps to strengthen muscles with the aim of reducing falls.OTAGO exercise: OVNH staff first identified 10 residents who could stand on two legs. Short physical performance battery (SPPB) was then used to assess their gait. Staff were also taught to guide residents to perform OTAGO using a video created by the NYP team.
OTAGO exercise: OVNH staff first identified 10 residents who could stand on two legs. Short physical performance battery (SPPB) was then used to assess their gait. Staff were also taught to guide residents to perform OTAGO using a video created by the NYP team.
OTAGO exercise: OVNH staff first identified 10 residents who could stand on two legs. Short physical performance battery (SPPB) was then used to assess their gait. Staff were also taught to guide residents to perform OTAGO using a video created by the NYP team.
OTAGO exercise: Structured activities: Residents engaged in doll designing to practise simple activities of daily living such as buttoning, combing, tying shoelaces and brushing teeth.
Structured activities: The “A-Maze-zing & Da Maze” game encouraged residents to guide a ball to the other end of a Singapore map. The game aimed to improve their social and communication skills as well as stimulate their brain function.
Structured activities: The “A-Maze-zing & Da Maze” game encouraged residents to guide a ball to the other end of a Singapore map. The game aimed to improve their social and communication skills as well as stimulate their brain function.
Structured activities: The “A-Maze-zing & Da Maze” game encouraged residents to guide a ball to the other end of a Singapore map. The game aimed to improve their social and communication skills as well as stimulate their brain function.
Structured activities: The face matching activity aimed to identify residents’ emotional status by enabling them to express their feelings. Staff were then able to support them emotionally.
Structured activities: The face matching activity aimed to identify residents’ emotional status by enabling them to express their feelings. Staff were then able to support them emotionally.
Patio: The garden was designed with waterproof, slip-proof and wheelchair-friendly features. It aimed to promote ambulation and stimulate the feet’s blood supply through a stone mat; encourage unsupervised social interactions; reduce stress; and stabilise residents’ sleep-awake cycles by regaining occupational skills.